Normative Expectations on All Major Indicators for the Main Content Categories in the Hall/Van de Castle System
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| | Male Norms | Female Norms |
Characters |
| Animal Percent | 06% | 04% |
| Male/Female Percent | 67% | 48% |
| Familiarity Percent | 45% | 58% |
| Friends Percent | 31% | 37% |
| Group Percent | 31% | 28% |
Social Interactions |
| A/C Index | .34 | .24 |
| F/C Index | .21 | .22 |
| S/C Index | .06 | .01 |
| Aggression/Friendliness Percent | 59% | 51% |
| Befriender Percent | 50% | 47% |
| Aggressor Percent | 40% | 33% |
| Victimization Percent | 60% | 67% |
| Physical Aggression Percent | 50% | 34% |
Settings |
| Indoor Setting Percent | 48% | 61% |
| Familiar Setting Percent | 62% | 79% |
Other Content Categories |
| Dreamer-Involved Success Percent | 51% | 42% |
| Bodily Misfortunes Percent | 29% | 35% |
| Torso/Anatomy Percent | 31% | 20% |
| Negative Emotions Percent | 80% | 80% |
Percentage of Dreams with at Least One: |
| Aggression | 47% | 44% |
| Friendliness | 38% | 42% |
| Sexuality | 12% | 04% |
| Misfortune | 36% | 33% |
| Success | 15% | 08% |
| Failure | 15% | 10% |
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Move on to see the normative data on characters.
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